Tag Archives: Demons Souls

Demon’s Souls as epic? The follow-up

Since it’s US release in October 2009* Demon’s Souls has been written on, raved about and still garners a slew of appreciative writings wherever you look. Praised for its graphical prowess, unique integration of online features and the blistering, yet fair, challenge unseen in mainstream gaming for some time, it seemed that whilst Demon’s Souls [...]
Posted in Editorials | Also tagged , , , , , , | 3 Comments

Demon’s Souls as epic poetry?

Edit: The follow-up to this work is now live and can be found here. A question which must be seldom asked by the majority who tackled Demon’s Souls since its release in 2009 is “Does Demon’s Souls contain elements within its design which borrow, or at least are similar, from the epics of Homer, Dante [...]
Posted in Editorials | Also tagged , , , , | 4 Comments

Are Games Too Easy?

The question of difficulty within gaming is a tricky one really. The general consensus from the hardcore who began their gaming experiences by spending hours in the local arcade is that games now-a-days are too easy, dumbed down and ultimately disappointing. To a “hardcore” life-long gamer having their hand held throughout long periods within a [...]
Posted in Editorials | Also tagged , , , | 8 Comments

Chronoludic Podcast Episode 1: Recognising Redemption or Death

Subscribe links to the podcast & blog feeds in the sidebar Or subscribe to the podcast via iTunes here Or even download the podcast directly here Or you can listen to it here: [Audio clip: view full post to listen] Hey, it’s Mike here. Chris and I did a podcast! It’s something we’ve wanted to [...]
Posted in Podcasts | Also tagged Just Cause 2, , , | 5 Comments