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Chronoludic is a blog for the discussion of videogames and videogame culture.Click here to learn more.
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Tag Archives: death
Death Given Meaning: the heroic townsfolk of Patchwork Heroes
Death is often an integral element within gaming, in fact that almost every ‘AAA’ title requires killing and the avoidance of being killed within the formal elements of the game. How games deal with death varies heavily, in the most common of circumstances we can separate this into two categories, player death (i.e. you) and [...]
Posted in Editorials Also tagged call of duty, Game, GTA, patchwork heroes, permadeath, PSN, PSP, SCEE, Sony 2 Comments
Chronoludic Podcast Episode 2: The Rationale of Death