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Chronoludic is a blog for the discussion of videogames and videogame culture.Click here to learn more.
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Category Archives: Devblog
Collision: Crafting Memories
“Some memories are realities, and are better than anything that can ever happen to one again.” ~ Willa Sibert Cather “I’m in my tree talking to the Dixie Chicks and they’re making me feel better.” ~ Dawn Campbell (I Heart Huckabees) A little while ago I embarked on a project that was borne from a [...]
Also posted in Collision Tagged Collision, Dear Esther, Korsakovia, Mod, Radiator, thechineseroom 2 Comments
Is sleep conducive to death? Or more importantly, is Sleep is Death conducive to compelling storytelling?
There has been much writing about SiD since the early previews in March, from Anthony Burch on Destructoid, to a piece I wrote, basically gushing at how excited I was about the whole thing. But following its release on the 9th April (if you pre-ordered it that is), many have endeavoured to summarise the experience [...]
Also posted in Crime and Punishment, Editorials Tagged Controller, Crime and Punishment, Sleep is Death Leave a comment
I live in The Village, so why can’t I play The Prisoner?