Tag Archives: death

Chronoludic Podcast Episode 2: The Rationale of Death

Subscribe links to the podcast & blog feeds in the sidebar Or subscribe to the podcast via iTunes here Or even download the podcast directly here Or you can listen to it here: [Audio clip: view full post to listen] Hello, and welcome to episode 2 of our podcast! This week we were joined by, [...]
Posted in Podcasts | Also tagged , , | 2 Comments

Death Given Meaning: the heroic townsfolk of Patchwork Heroes

Death is often an integral element within gaming, in fact that almost every ‘AAA’ title requires killing and the avoidance of being killed within the formal elements of the game. How games deal with death varies heavily, in the most common of circumstances we can separate this into two categories, player death (i.e. you) and [...]
Posted in Editorials | Also tagged call of duty, Game, GTA, patchwork heroes, permadeath, PSN, PSP, SCEE, | 2 Comments