Sonoludic Episode 2 – Deadly Premonition Special

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Hey, Mike here with another Sonoludic – the podcast that explores the music and sound of video-games. Chris is getting in on the act too, and he will be updating this ‘cast too but this episode is one of mine, and it’s about Deadly Premonition.

Deadly Premonition is a game that many gamers, a little unfairly perhaps, criticize because of its graphics and music appearing to be a bit dated. Now I can’t speak for the graphics, but when you examine the music of Deadly Premonition it is abundantly clear, to me, that like so many other things in the game, it is in fact riffing off Angelo Badalamenti, and Twin Peaks.

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Chronoludic Podcast Episode 4: A New Hope Part 2

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Welcome back to part two of episode 4 “A New Hope”, you rejoin us as we discuss our most anticipate games of 2011.  Joining me once again (i.e. we didn’t loose anyone whilst on break) is Mike Dunbar, Seb Wuepper and Ian Miles Cheong who. So what are you waiting for? Download the thrilling conclusion to “A New Hope”! Read More »

Posted in Podcasts | Tagged a new hope, dragon age 2, human revolution, pt2, spy party, xcom | 3 Comments

Chronoludic Podcast Episode 4: A New Hope Part 1

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Update: Part 2 can be found here.

Finally it’s back, the lumbering beast that is known as the Chronoludic Podcast has returned to fill you with game discussion and a little bit of confusion at times! You’ll have to take my word for it when I say that the production of EP4 was epic to say the least (which in reference to small gaming podcasts anyway). Missing hosts, dodgy microphones, anguish, lost time and a rogue lady called Pamela have tried to stop this episode from coming into being. In a veritable pendulum swing from no podcast at all, EP4 is weighing in at over 2hours and counting and for your sake I have opted to split it into two to save people passing out around the 1 hour mark. Read More »

Posted in Podcasts | Tagged bulletstorm, , duke nukem, old republic, , uncharted 3 | Leave a comment

The Cigarette in the Wine Bottle

I have been stood up for a date once in my life, but unlike Julian Luxemburg, the protagonist of Stout Game’s début title Dinner Date, I did not have the good fortune to be stood up in my own kitchen. It is good fortune for us now that Julian was. He can smoke in his kitchen, and boy does he need that cigarette.

Last November Dinner Date was released for download on the PC. It had flown under my radar (for personal and professional reasons I’m playing very few games now) and have only just played it. The work of Jeroen D. Stout, who studied at the University of Portsmouth under Dan Pinchbeck (of Dear Esther and Korsakovia fame with his company thechineseroom), Stout Games are “dedicated to bringing you new, intellectual games”. With this début effort from the company I am pleased to see another developer going in interesting directions in game development on numerous fronts.

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